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Marvel's Spider-Man: Ensuring Quality Across New York

Working on Marvel's Spider-Man was a thrilling experience, contributing to the visual fidelity of Insomniac Games' critically acclaimed title. As a 3D outsourced review artist, my role was crucial in ensuring the quality and consistency of numerous assets integrated into the game's immersive world. I meticulously reviewed and edited outsourced 3D models, textures, and materials, ensuring they met the high standards required for a AAA title. My focus was on maintaining visual cohesion, optimizing performance, and addressing any technical or artistic inconsistencies. On this page, you'll find a relatively small selection of assets I worked on, showcasing the diverse range of elements I contributed to within Marvel's Spider-Man. Each screenshot highlights the specific areas where my review and editing played a vital role in bringing the vibrant world of Spider-Man to life. --

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